Project: 2050
*** FULLSCREEN HIGHLY RECOMMENDED!! ***
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The year is 2050.
Human consumption is at an all-time high, while natural resources are dying out.
While running this simulation, you must find balance between perserving Earth's natural resources and human needs.
Our future depends on you, good luck.
Created for "Serious Games" course at Bezalel Academy of Art and Design, guided by Gideon Rimmer and assisted by Yuval Flayshman.
Special thanks to Netanel Magzimof for technical and emotional support.
Comments
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I think it is absolutely brilliant to create such a complex game all in one screen. Everything is so well done. Amazing!
lasted 3 years, had to spread a lot of diseases to get there...